Sony PlayStation 3: Game Over?

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Publication Date:
March 10, 2008

Industry:
Media

Industry:
Retail & Consumer Goods

Source:
Harvard Business School

Outlines the challenges faced by Sony with the launch of its PlayStation 3. Information on the 2006 and 2007 holiday seasons and the success of rival consoles is outlined. In addition, the case allows examining the costs and revenues associated with a business model based on the sale of the hardware and game titles. Can be used with “Home Video Games: Generation Seven” (505-072), which provides supplementary information on the industry.

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Sony PlayStation 3: Game Over?

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