Brainrush
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Publication Date:
July 15, 2014
Industry:
Technology
Source:
Greif Center for Entrep. Studies-USC Marshall
Video games legend Nolan Bushnell launches a new education venture based on cutting edge ideas regarding the gamification of neuroscience. He and his team must decide on which customer in the education value chain to pursue and determine whether to integrate some potentially controversial features.
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Brainrush
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